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DIPLOMACY
So there's this board game originally released in 1959 by Allan B. Calhamer called Diplomacy (source wikipedia).
The original game is great and all and I highly recommend checking out webdiplomacy or Backstabbr to get a taste for good ol' classic Diplomacy, now played online.
Diplomacy is a board game that's kinda like chess, played on a map of europe, where you communicate with 6 other players to form alliances and backstab each other. that's how i like to describe it anyway, but a bunch of other people have probably put it more elegantly.
However, the part of Diplomacy I love most is creating new maps to play on in new variants, some of which are finally at or reaching a playable state :D
Anyway, diplomacy is a pretty easy game to learn how to play, and there's dedicated communities on web dip and discord if you're interested in checking out the game :)
There's also very active diplomacy variant communities where people make their own maps and often add custom rules to spice up the game, especially since the meta for classic diplomacy is "solved" at the top level.
The biggest variant by far (at least right now, july 2026) is Imperial Diplomacy, with 25 players on one world map set in the 1640s.
HUGE shoutout to Elle and Flare for making the variant btw!!! it's getting very well balanced and extremely fun to play.
Ok without further ado, presenting the variants:
College Football Diplo
Do you like football? Do you not like football? Are you as autistic about maps and diplomacy as I am?
If you answered yes to at least 2 of these questions, then you're in the target demographic for College Football Diplomacy!
For those of you who are familiar with literally anything about Diplomacy and/or its variants, this might look absurd.
That's because it is :3
While quite unbalanced, I have stayed true to including every Div I FBS Team (except Hawai'i sorry T_T) as a supply center. There are 17 players with most being divisions of existing conferences. One notable exception is Pac-12 and Independent schools, which I have joined together as one power. There's some funky rules around rivers to make fleet play viable for landlocked powers, but otherwise things are somewhat standard.
If you're interested in playing, dm me on discord or email me at my email :)
Florida Diplo
When you grow up in Florida for 10ish years you learn a thing or two about the place.
I learned enough to create a whole Diplomacy variant for the state. It's not finished yet, but I hope to have it done soon.
UPDATE: So i cannot for the life of me figure out how to balance the panhandle. As a corner power it's bound to be strong, but i'm finding that there's no configuration of territories such that it's power can be reigned in without becoming unplayable.